The online computer book shop for UK & Europe                                   

   Books Home | About Us | Index | Next Record | Browse

 
  

Tel: 0121 706 6000 

Static Book Details Page - Computer Manuals Website

 Beginning Calculus for Game Developers
  

  Beginning Calculus for Game Developers by John Flynt ; Boris Meltreger ; J. Adam Norris

  • Published by: Course Technology Inc
  • Author: John Flynt ; Boris Meltreger ; J. Adam Norris
  • Page Count: 350
  • Group: Calculus & mathematical analysis
  • ISBN: 1598632906/9781598632903
  • Published: Nov 2006

Our Price: 17.29
 

For Latest Pricing and Availability Click Here
 

The online computer book shop for UK & Europe

Book store with some thing for everyone

Book Information and Description:

Beginning Calculus for Game Developers
This book provides fun, hands-on explanations of nine topics central to calculus as related to game development. The book explains the mathematics and programming involved in developing nine accompanying computer programming applications furnished with the book's CD. The book allows readers to study first semester calculus by involving themselves in a standard set of calculus topics. They, then, create programs that allow them to apply the math they have learned. The topics covered in the book are derived from a curriculum of applied math skills prepared by a math professor from the University of Colorado who has years of experience teaching calculus to engineering students who have required remedial math courses. Topics are conveyed in a direct, easy-to-understand and relevent method that allows readers to readily apply their skills.


Brief Description:

Provides explanations of nine topics central to calculus as related to game development. This book explains the mathematics and programming involved in developing nine accompanying computer programming applications furnished with the book's CD.