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 Game Character Design Complete: Using 3DS Max 8 & Adobe Photoshop CS2
  

  Game Character Design Complete: Using 3DS Max 8 & Adobe Photoshop CS2 by David Franson

  • Published by: COURSE TECHNOLOGY INC.
  • Author: David Franson
  • Page Count: 195
  • Group: PROGRAMMING - GAME DESIGN
  • ISBN: 1598632701/9781598632705
  • Published: Jul 2006

Our Price: 19.93
Discount: 30%
RRP: 28.48 

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Book Information and Description:

Game Character Design Complete: Using 3DS Max 8 & Adobe Photoshop CS2
A game is only as intriguing as the characters that inhabit its world. Game Character Design Complete demonstrates each step of modeling, texturing, animating, and exporting compelling characters for your games. You'll learn how to model in 3ds Max from sketch references, texture in Adobe Photoshop, rig bones, and animate a character back in 3ds Max. Game Character Design Complete covers all aspects of character creation - from the technical to the artistic. Don't worry if your artistic ability isn't awe-inspiring. You'll cover every aspect of the design process in easy-to-follow steps, including texturing and animating your character. If you have a working knowledge of 2D and 3D graphics, then you have all of the skills you need to begin creating cool characters for your games.

CONTENTS:

3D game character design basics
Preparing to model
Box modeling in 3D Max 8
Mesh optimization in 3DS Max
UV mapping the character in 3D Max
Skin texturing with Photoshop CS2
Rigging a character with Biped in 3DS Max
Character animation in 3DS Max
CD contains trial software