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 Thinking Animation: Bridging the Path Between 2D & CGI
  

  Thinking Animation: Bridging the Path Between 2D & CGI by Angie Jones ; Jamie Oliff

  • Published by: COURSE TECHNOLOGY INC.
  • Author: Angie Jones ; Jamie Oliff
  • Page Count: 344
  • Group: GRAPHICS - ANIMATION
  • ISBN: 1598632604/9781598632606
  • Published: Jul 2006

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Discount: 21%
RRP: 22.99 

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Book Information and Description:

Thinking Animation: Bridging the Path Between 2D & CGI
Learn how to think before you animate. Thinking Animation is a one-of-a-kind book that emphasizes how artists can use traditional animation techniques and principles with the computer generated animation technology of today. Written by seasoned animators with experience in both 2D and CG, Thinking Animation is an exquisite guide aimed at experienced animators; however, the skills taught within are still accessible and valuable to the novice animator. This full-color book includes numerous interviews with experienced contributing authors from a wide range of backgrounds, including stop-motion, visual effects, traditional animation, and CG. Thinking Animation is non-software specific. It contains a history of the field of animation as well as insight into how CG studios operate. It embraces the future of animating with the computer while still retaining the core values that traditional animators use as formulas and principles.

CONTENTS:

Fleas on the shoulders of giants
Tell me a story
The good, the bad, & the just plain annoying
The Thursday animator
Every frame counts
Acting the moment again & again & again
When push comes to stab
The end of the beginning