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The Magic of Houdini
Get ready to conquer the skills and techniques that will allow you to experience the magic of Houdini! With this book, you will be able to apply all of Houdini's features to your projects, including modeling, character animation, particle effects animation, dynamic simulation animation, shading, simple shader creation, lighting, rendering, and compositing.
The Magic of Houdini is full of exercises, tips, and illustrations to help you easily master each new skill. Written by an experienced 3D animator and teacher, it provides an approachable and accurate introduction to Houdini
Chapter 1 - Welcome
Chapter 2 - 3D Concepts Reviewed
Chapter 3 - The Interface
Chapter 4 - Object Operators (OBJs)
Chapter 5 - Surface Operators (SOPs)
Chapter 6 - Additional SOPs Practice
Chapter 7 - Animation
Chapter 8 - Particle Operators (POPs)
Chapter 9 - Shader Operators (SHOPs)
Chapter 10 - VEX Operators
Chapter 11 - Digital Assets
Chapter 12 - Dynamic Operators (DOPs)
Chapter 13 - Render Outputs (ROPs)
Chapter 14 - And So It Ends?
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