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 Game Character Animation All in One
  

  Game Character Animation All in One by Les Pardew ; Michael Arrington

  • Published by: Course Technology Inc
  • Author: Les Pardew ; Michael Arrington
  • Page Count: 576
  • Group: Computer games
  • ISBN: 1598630644/9781598630640
  • Published: Mar 2006

Our Price: 26.25
Discount: 14%
RRP: 30.52 

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Book Information and Description:

Game Character Animation All in One
Game Character Animation All in One teaches readers about the creation and animation of 3D characters for use in games. The book focuses on the workflow, from concept to execution, using step-by-step instructions and utilizing affordable and readily available tools. Character creation and animation is a crucial technique for creating compelling game play yet it is skill that is often neglected by amateur game developers. Game Character Animation All in One covers design, tools, modeling, mapping and texturing, rigging and animation, and exporting and use, as well as considerations for various character types. Readers learn critical character animation techniques as well as how to tailor the character design process to their own specific game needs.


Brief Description:

Teaches readers about the creation and animation of 3D characters for use in games. This book focuses on the workflow, from concept to execution, using step-by-step instructions. It also covers design, tools, modeling, mapping and texturing, rigging and animation, and exporting and use, as well as considerations for various character types.