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Polygonal Modeling: Basic & Advanced Techniques
Polygonal modeling is the process of creating objects in a 3D environment. It is the foundation for the creation of all 3D graphics and the essential building block of a career in computer graphics.
Polygonal Modeling: Basic and Advanced Techniques provides in-depth coverage of polygonal modeling, including practical lessons on topology
construction, a focus on the fundamentals of subdivision workflow, and a discussion of the technical aspects of modeling organic and inorganic objects. The book includes illustrated quick start modeling guides to 3ds max and Maya.
*Explore and evaluate a variety of subdivision techniques.
*Learn about polygonal objects and their most common properties.
*Discover how to use the tools and operations found in major 3D packages for polygonal modeling.
*Follow along with the step-by-step illustrated exercises that demonstrate the process of character modeling.
Polygonal system basics
Polygon operations
Polygon subdivision
Visual references
Human project
Ogre head
ZBrush
Cartoon modeling
Modeling for games
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