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 The Essential Blender: Guide to 3D Creation with the Open Source Suite Blender,
  

  The Essential Blender: Guide to 3D Creation with the Open Source Suite Blender, by Ton Roosendaal

  • Published by: NO STARCH PRESS
  • Author: Ton Roosendaal
  • Page Count: 371
  • Group: GRAPHICS - 3D
  • ISBN: 1593271662/9781593271664
  • Published: Sep 2007

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Book Information and Description:

The Essential Blender: Guide to 3D Creation with the Open Source Suite Blender,
Blender is a free and open source 3D creation suite that is
a real alternative to commercially available 3D design
software. A cross-platform software package with millions of
downloads annually, Blender is now one of the world's most
popular 3D design tools.

Although Blender is free, it's intended for design
professionals and others motivated to become 3D artists. The
Essential Blender will provide you with the knowledge you
need to help integrate Blender into your work and begin to
master its powerful creation tools.

If you've never tried 3D design before, an introductory
chapter will familiarize you with relevant terminology and
concepts. If you're already experienced with commercial 3D
software, The Essential Blender will get you up to speed
with Blender quickly.
After a tour of Blender's 3D modeling, animation, and
rendering capabilities, you'll learn how best to use Blender
for these tasks:

Object manipulation and animation
Mesh and sculpt modeling and shape animation
Materials and texturing (including UV unwrapping)
Lighting and rendering
Particle animation
Character rigging and animation
Node-based composition

The book is modular in its approach, with each topic
addressed independently and accompanied by hands-on tutorial
sections.

The combined expertise of key members of the Blender
community, coupled with the experience of editor Roland
Hess, bring you The Essential Blender-the definitive guide
to Blender. You'll find a wealth of 3D design information
inside that will help you to unlock your artistic potential
and get the most out of Blender.

Includes a Complete Version of Blender 2.44 on the CD-ROM.
Covers Windows, Mac OS X, Linux (x86 and PowerPC), Solaris,
FreeBSD, and IRIX.

CONTENTS:

Introduction by Roland Hess
Chapter 0: How To Get Blender and Install It
Chapter 1: An Introduction to 3D Art
Chapter 2: The Blender Interface
Chapter 3: Object Manipulation and Basic Animation
Chapter 4: Mesh Modeling
Chapter 5: Multiresolution Sculpting
Chapter 6: Character Animation
Chapter 7: Rigging and Skinning
Chapter 8: Shape Keys
Chapter 9: Materials and Textures in Blender
Chapter 10: UV Unwrapping and Painting
Chapter 11: Lighting
Chapter 12: Particles
Chapter 13: Composite and Rendering
Chapter 14: Preferences and Options: Customizing
Chapter 15: Blender Bonuses
Reference