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 Advanced Visual Effects with Direct3D
  

  Advanced Visual Effects with Direct3D by Peter Walsh

  • Published by: COURSE TECHNOLOGY INC.
  • Author: Peter Walsh
  • Page Count: 500
  • Group: PROGRAMMING - GAME DESIGN
  • ISBN: 1592009611/9781592009619
  • Published: Jan 2006

Our Price: 25.83
Discount: 32%
RRP: 37.99 

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Book Information and Description:

Advanced Visual Effects with Direct3D
Are you ready to take your game development skills to the cutting edge? Advanced Visual Effects with Direct3D takes you on an incredible journey through the world of advanced game development. Learn the hottest topics and newest techniques to make your games a step above the rest. Using the Direct3D programming language, Advanced Visual Effects with Direct3D combines production-quality and fully optimized code with simple language so that you can quickly and easily expand your game development knowledge without being bogged down in confusing jargon or game development basics. This book covers the high-level skills that you are required to know in the competitive game development industry. You will learn everything from how to implement HLSL shaders into an engine to how to write an advanced particle system, how to use volumetric shadowing, and how to develop advanced vertex skinned animations - and everything in between! A sample application at the end of this book shows you the incredible results that come from combining these advanced level game development skills and techniques. Are you ready to be unstoppable?

CONTENTS:

1. Advanced User Interfaces
2. Advanced Maya Exporters
3. HLSL Integration
4. Advanced HLSL techniques
5. Real Time Video Rendering
6. Post Processing Effects
7. Low level TCP/IP Networking
8. Level of Detail using Z gradients
9. Programming for Multiple CPUs
10. Advanced Optimization Techniques
11. Porting to the Playstation 2
12. Octrees
13. Occlusion Culling
14. The future of DirectX: XNA and the Xbox2