|
Physics Modeling for Game Programmers
Physics modeling is taking the game development industry by storm. It is a powerful tool for producing great-looking, realistic games. A simple model can create effects beyond the wildest expectations of programmers. Advances in processing speed and 3D rendering technology have revolutionized games. Games are closer to photographic realism than ever
before. A good understanding of the underlying physics and how to implement it as a programmer are essential to making a really good 3D game. Physics modeling is becoming a part of the formal curriculum for Computer Science majors at universities. This book has great potential for adoption in the higher education market segment.
|