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 Foundations of Qt Development
  

  Foundations of Qt Development by Johan Thelin

  • Published by: APRESS
  • Author: Johan Thelin
  • Page Count: 528
  • Group: C++
  • ISBN: 1590598318/9781590598313
  • Published: Aug 2007

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Book Information and Description:

Foundations of Qt Development
As the standard for KDE desktop environment, Trolltech's Qt is a necessary basis for all programmers who want to develop cross-platform applications on Windows, Mac OS, Linux, and FreeBSD. A multitude of popular applications have been written in Qt including Adobe Photoshop Elements, Google Earth, Perforce Visual Client, and Skype.

Foundations of Qt Development is based on Qt 4.2, and is aimed at C++ programmers who want to become proficient using this excellent toolkit to create graphical applications that can be ported to all major platforms. The book is focused on teaching you to write your own code in addition to using existing code. And common areas of confusion are identified, addressed, and answered. You'll learn everything you need to know to get up and running fast, including

    * Widgets and layouts (including creating your own widgets!)
    * Dialog boxes and windows
    * The Interview Framework (models and views)
    * Drawing and printing
    * Internationalizing and localizing
    * Interacting with files, streams, and XML
    * Working with databases
    * Networking
    * Unit testing with Qt
    * Utilizing Qt as a Rapid Application Development tool
    * Building and using plug-ins
    * Utilizing timers and threading

Foreword
About the Author
About the Technical Reviewer
Acknowledgments

Part 1: Getting to Know Qt

1. The Qt Way of C++
2. Rapid Application Development Using Qt
3. Widgets and Layouts
4. The Main Window

Part 2: The Qt Building Blocks

5. The Model-View Framework
6. Creating Widgets
7. Drawing and Printing
8. Files, Streams, and AML
9. Providing Help
10. Internationalization and Localization
11. Plugins
12. Doing things in Parallel
13. Databases
14. Networking
15. Building Qt Projects
16. Unit Testing

Part3: Appendixes

Appendix A - Third Party Tools
Appendix B - Containers, Types, and Macros

Index