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 AdvancED ActionScript Components: Mastering the Macromedia Component Architecture
  

  AdvancED ActionScript Components: Mastering the Macromedia Component Architecture by De Donatis, A.

  • Published by: FRIENDS OF ED
  • Author: De Donatis, A.
  • Page Count: 558
  • Group: FLASH 8 ACTIONSCRIPT
  • ISBN: 1590595939/9781590595930
  • Published: Feb 2006

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Book Information and Description:

AdvancED ActionScript Components: Mastering the Macromedia Component Architecture
Macromedia's architecture is like a chest filled with precious jewels, and this book is quite simply the key to open it! One of the most important tools provided with Flash is the Macromedia Component Architecture: a framework of components written in ActionScript 2, based on established design patterns, that provides a wealth of functionality you can just bolt on to your Flash applications when desired. This can save you an enormous amount of time during application development and help you improve the quality of your code. What's more, the source code is included, so if you can't find the component you need within the component architecture, you can just modify existing components to create your own!

Expert Flash developer and author Antonio De Donatis gives you everything you need to master Flash components. In the first part, he shows you how the architecture works, how to create effective component-based applications, and how to create your own custom components from what's already provided. The second part shows how XML can be used to effectively describe and dynamically create not only single component instances, but whole applications based on any number of components.

The last part of the book is a comprehensive reference to using all of the components already available in the Macromedia Component Architecture. It includes a specific chapter dedicated to each of the UI components like basic usage, component management, customization, and practical examples showing usage of each component.

Summary of Contents:

    PART ONE INTRODUCING THE ARCHITECTURE

    Chapter 1 OOP in Component Design

    Chapter 2 Core Classes and Component Design

    Chapter 3 Exploring the UI Components

    Chapter 4 Building Component-based Applications

    PART TWO EXPLOITING THE ARCHITECTURE

    Chapter 5 Architecture-based Development

    Chapter 6 XML for Defining User Interfaces

    Chapter 7 Extending the Application Framework

    Chapter 8 Making Your XML Life Easier

    Chapter 9 The Customization Process

    PART THREE CUSTOMIZING THE COMPONENTS

    Chapter 10 The Accordion Component

    Chapter 11 The Button Component

    Chapter 12 The CheckBox and RadioButton Components

    Chapter 13 The List, ComboBox, and DataGrid Components

    Chapter 14 The DateChooser and DateField Components

    Chapter 15 The Loader, ScrollPane, and ProgressBar Components

    Chapter 16 The Menu and MenuBar Components

    Chapter 17 The NumericStepper Component

    Chapter 18 The TextArea, TextInput, and Label Components

    Chapter 19 The Tree Component

    Chapter 20 The Window and Alert Components

    Chapter 21 Handling the Scrollbars

    PART FOUR APPENDIXES

    Appendix A Locating the Source Code of the Component Architecture

    Appendix B Transitions and Easing Classes

Introducing the architecture
Exploiting the architecture
Customizing the components