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 Beginning .NET Game Programming with C#
  

  Beginning .NET Game Programming with C# by David Weller ; Alexandre Santos ; Santos Lobao ; Ellen Hatton

  • Published by: APRESS
  • Author: David Weller ; Alexandre Santos ; Santos Lobao ; Ellen Hatton
  • Page Count: 408
  • Group: GAMES PROGRAMMING
  • ISBN: 1590593197/9781590593196
  • Published: Apr 2004

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Book Information and Description:

Beginning .NET Game Programming with C#
This long-awaited title provides a clear introduction to game programming for you, C# programmers! Microsoft insiders have written an easy-to-read guide, so you can start programming games quickly. This book even includes an introduction to Managed DirectX9, and other advanced .NET features, like animation and sounds.

Code examples are actually complete games, and include .Nettrix , .Netterpillars, River Pla.NET, Magic KindergarteN., D-iNfEcT, Nettrix II (for the Pocket PC), and a version of the classic game, Spacewars.

Chapter 1 .Nettrix: GDI+ and Collision Detection
Chapter 2 .Netterpillars: Artificial Intelligence and Sprites
Chapter 3 Managed DirectX First Steps: Direct3D Basics and DirectX vs. GDI+
Chapter 4 Space Donuts: Sprites Revisited
Chapter 5 Spacewar!
Chapter 6 Spacewar3D: Meshes and Buffers and Textures, Oh My!
Chapter 7 Adding Visual Effects to Spacewar3D
Epilogue Taking Your Next Steps
Bonus Chapter Porting .Nettrix to Pocket PC
Appendix A Suggested Reading
Appendix B Motivations in Games
Appendix C How Do I Make Games?
Appendix D Guidelines for Developing Successful Games