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 Cisco Unity Deployment and Solutions Guide (Cisco Press Networking Technology) (2nd Revised edition)
  

  Cisco Unity Deployment and Solutions Guide (Cisco Press Networking Technology) (2nd Revised edition) by Todd Stone ; Jeff Lindborg ; Steve Olivier ; Dustin Grant

  • Published by: Cisco Press,U.S.
  • Author: Todd Stone ; Jeff Lindborg ; Steve Olivier ; Dustin Grant
  • Page Count: 1008
  • Group: Computer networking & communications
  • ISBN: 1587051184/9781587051180
  • Published: Aug 2004

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Book Information and Description:

Cisco Unity Deployment and Solutions Guide (Cisco Press Networking Technology) (2nd Revised edition)
As an integral part of the Cisco AVVID (Architecture for Voice, Video, and Integrated Data) environment, Cisco Unity complements the full range of Cisco IP-based voice solutions including Cisco CallManager, Cisco IP Contact Center, and Cisco Personal Assistant. Cisco Unity is designed for large or small enterprises and offers enhanced security, reliability, and serviceability along with support for Microsoft Windows 2000, Advanced Server SP2, and Microsoft Exchange 2000 Enterprise Server. Cisco Unity Deployment and Solutions Guide presents real world deployment examples and shows how to plan, install, and manage a Cisco unified communications solution. Part I focuses on understanding Unity architecture and the different technologies it uses. It also provides a comprehensive list of features and explains how they are used. Part II focuses on deployment issues and explains the steps necessary to deploy a Unity messaging system in a small or large organization. It includes a considerable number of real world examples and case studies for each installation type. Part III answers a large number of solutions oriented questions asked by customers on a regular basis, but where no documented information is presently available. Finally, part IV explains everything a Unity Administrator needs to know in order to manage the system and it's users.


Contents:

Foreword

 INTRODUCTION

 I

CONCEPTS AND ARCHITECTURE

 1

About Unified Messaging

 The Evolution of Unified Messaging

 Unity as a Pure UM Product

 Unity Messaging Repository

 Comparison of Unified and Integrated Messaging

 Challenges with Unified Messaging in an Organization

 Managing Perception Issues When Combining Voice Mail with E-mail

 Usage and New Security Issues

 Storing Voice Messages

 Solutions and Deployment

 Adapting the User Community to Unified Messaging

 Administrative, Management, and Help Desk Considerations

 Messaging Technologies

 Integration Technologies

 Summary

 2

Unity Architecture Overview

 System Architecture

 AVCsGateway

 AVCsMgr

 Data Object Hierarchy

 Resource Manager

 Arbiter

 Ruler

 Unity Messaging Repository

 TUI Applications

 Log Manager

 Media Interface Unit

 Telephone Application Programming Interface

 Integration

 Session Initiation Protocol

 UnityAVWAVE

 Virtual Queue

 RDBSvr

 Telephone Record and Playback Connection Server

 DOHMMSvr

 AVWM

 AVNotificationMgr

 Notifier

 Notification Queue

 AVMsgStoreMonitorSvr

 Directory Monitor

 Exchange 5.5

 Exchange 2000/2003

 Domino

 AVDirChangeWriter

 AVSQLSynchSvr

 AVLic

 AVRepDirSvrSvc

 CSEMSSvc

 AVMMProxySvr

 AVTTSSvc

 CSBridgeConnector

 AVCsNodeMgr

 TomCat

 Component Walkthroughs

 Outside Caller Leaves a Message

 Change to Mail User in Directory

 Administrator Updates Subscriber in SA

 Summary

 3

Components and Subsystems: Object Model

 Applications

 Call Handlers

 AVP_CONTACT_RULES

 AVP_MENU_ENTRIES

 AVP_MESSAGING_RULES

 AVP_ADMINISTRATOR_OBJECT_ID

 AVP_RECIPIENT_OBJECT_ID

 AVP_LOCATION_OBJECT_ID

 AVP_AFTER_MESSAGE_ACTION, AVP_AFTERMESSAGE_CONVERSATION, and

 AVP_AFTER_MESSAGE_OBJECT_ID

 AVP_SCHEDULE_OBJECT_NAME

 AVP_ALTERNATE_DTMF_IDS

 COS Objects

 Distribution Lists

 FaxLibrary Handlers

 FaxMail Handler

 Interview Handlers

 Locations

 Mail Users

 AVP_NOTIFICATION_DEVICE

 AVP_NOTIFICATION_RULE

 AVP_NOTIFICATION_MWI

 AVP_PERSONAL_DLS

 AVP_CALL_HANDLER_OBJECT_ID

 AVP_COS_OBJECT_ID

 AVP_LOCATION_OBJECT_ID

 Alternate Extensions

 Mail User Templates

 Name Lookup Handlers

 AVP_EXIT_OBJECT_ID, AVP_EXIT_ACTION, and AVP_EXIT_CONVERSATION

 AVP_NO_SELECTION_OBJECT_ID, AVP_NO_SELECTION_ACTION, and VP_NO_SELECTION_CONVERSATION

 AVP_NO_INPUT_OBJECT_ID, AVP_NO_INPUT_ACTION, and AVP_NO_INPUT_CONVERSATION

 AVP_ZERO_OBJECT_ID, AVP_ZERO_ACTION, and AVP_ZERO_CONVERSATION

 Primary Domain Accounts

 Primary Domain Groups

 PW Policies

 Restriction Tables

 AVP_NUMBER_PATTERNS

 Trusted Domains

 Data Storage

 SQL

 Registry

 Directory

 Local Files

 Summary

 4

Components and Subsystems: Directory

 Message Store and Directory Monitor Used

 Protocols Used

 Scope

 Exchange 5.5

 Exchange 2000/2003

 Domino

 Synchronization Queries

 Full Synchronization

 Extensibility of the Directory

 Default Unity Objects

 Exchange 5.5 Directory Monitor: AvDSEx55

 Objects and Their Attributes

 Distribution List

 Global Data

 Exchange 2000 or Exchange 20003 Directory Monitors: AvDSAD and AvDSGlobalCatalog

 Objects and Their Attributes

 Domino Directory Monitor: AvDSDomino

 Objects and Their Attributes

 Summary

 5

Components and Subsystems: Messaging/Unity Message Repository

 Messaging Actions in Unity

 Message Creation, Delivery, and Retrieval

 Notification/MWI

 Messaging Components

 Messaging Abstraction Layer

 Windows Monitor

 Unity Messaging Repository

 Message Store Monitor

 MAPI

 Startup and Initialization

 Conversation Use of Messaging Components

 Summary

 6

Components and Subsystems: Telephony Services

 Media Interface Unit

 A Few Words About TAPI

 Telephony Subsystem Initialization

 Extracting Call Information

 Responding to Client Telephony Requests

 Responding to Telephone System Events

 Playing, Recording, and Processing Audio

 MIU Architecture

 MIU Server

 MIU Call (Call Object)

 Integration Object

 Switch Configuration

 MIU Line Servers

 MIU Line (Line Object)

 Media Object

 TTS Object

 UnityAvWav

 Fitting it Together

 Summary

 7

Components and Subsystems: Features

 Unity Subscriber Features

 Subscriber TUI Features

 Subscriber Features Through Mail Clients

 Subscriber Features Through the Cisco PCA

 Other Subscriber Features

 Unity Administrative Features

 Cisco Unity Administrator

 Cisco Unity Greetings Administrator

 Tools Depot Applications

 Unity Maintenance Features

 Reports

 Port Usage Analyzer

 HTML Status Monitor

 Unity Performance Counters

 Tools Depot Applications

 Unity Security Features

 Unity TUI Security

 Administrative Interface Security

 Unity System Security

 Unity System Features

 Unity Failover

 License Pooling and Demo Licenses

 Languages and Multilingual Capabilities

 Schedules, Holidays, and Time Zones

 Accessibility Features

 Fax

 TTS

 Hospitality

 AGC and Message Storage Audio Format

 Networking

 Telephony Features

 Feature Parity Between Unity for Exchange and Unity for Domino

 Summary

 II

DEPLOYMENT

 8

Deployment Methodology

 Presales or Decision Making

 Unified Messaging

 Voice Messaging-Only

 Planning

 Design

 Implementation

 Installation

 Operations

 Administration

 Systems Management

 Performance

 Optimization

 Summary

 9

Planning

 Testing Unity's Features and Functionality

 Test or Pilot Unity

 Perform an End-User Feature/Function Analysis

 Determining Migration Tasks

 Migrating to Unified Messaging

 Migrating to Voice Messaging Only

 Extracting User Data from Legacy Voice-Messaging Systems

 Dial Plans

 Installation Requirements or Dependencies

 Determining Unity Installation Dependencies

 Switch Connectivity

 Messaging System Connectivity

 Messaging Infrastructure Readiness

 Mailbox Store for Voice Messaging

 The Correlation Point: How to Size and Place a Server

 Subscriber Access

 Performing Site Surveys

 Gathering Design Criteria

 Summary

 10

Typical Configurations and Deployment Models

 Typical Configurations

 Voice Messaging

 Unified Messaging

 Failover

 Deployment Models

 Cisco IP Telephony Deployment Models

 Cisco Messaging Deployment Models

 Messaging Boundaries

 Combining Deployment Models

 Single-Site Call Processing/Single-Site Messaging

 Multisite WAN with Centralized Messaging/Multisite WAN with Centralized Call Processing

 Multisite IP WAN with Centralized Call Processing/Multisite IP WAN with Distributed Messaging

 Multisite IP WAN with Distributed Call Processing/Multisite IP WAN with Centralized Messaging

 Multisite WAN with Distributed Messaging/Multisite WAN Model with Distributed Call Processing

 Failover Deployment Models Clustering Over the IP WAN/Disaster Recovery- System Redundancy Sites

 Summary

 11

Designing a Unity Solution

 Design Process

 The Decision-Making or Presales Phase

 Preliminary Design Proposal

 Developing Preliminary Design Options

 Budgetary Analysis

 Bill of Materials

 Planning Phase

 Feature/Functionality Evaluation of Unity

 Legacy Voice-Messaging System End-User Usage Analysis

 Lab Trials and Proofing Your Concept

 Piloting in Production

 Site Surveys

 Compiling Data

 Design Phase

 High-Level Design

 Low-Level Design

 Criteria for Implementation

 Summary

 12

Unity Networking

 Digital Networking Architecture

 Protocol Introduction

 The Origins of Digital Networking

 Shared Messaging

 Networking Data Replication Model

 Logical Data Structure

 Synchronization Process

 Digital Networking Features

 Dial Plans

 Core Digital Networking Features

 License Pooling

 Assessing the Environment

 Step 1: Assessing the Messaging Environment

 Step 2: Define the Physical Structure

 Step 3: Define Each Phone Switch

 Step 4: Define the Dial Plan

 Step 5: Define Each Legacy Voice-Messaging Node

 Step 6: Define Legacy Voice-Messaging Extension Length

 Step 7: Define Legacy Message Addressing Scheme

 Step 8: Define Each Unity Node

 Step 9: Define Unity Node Extension Length

 Step 10: Define Legacy Distribution Lists

 Designing the Digital Network

 Documenting the Design

 Define Extension Length

 Define the Dialing Domains

 Message Addressing

 Automated Attendant

 Pooled Licensing

 Public Distribution Lists

 Summary

 13

Unity with Microsoft Exchange

 The Characteristics of MS Exchange

 Exchange 5.5

 Exchange 2000/2003

 Exchange in a Mixed-Messaging Configuration: Mixed-Mode Messaging and Native-Mode Messaging

 Unity's Perspective and Requirements

 Exchange 5.5

 Exchange 2000/2003

 Exchange in a Mixed-Messaging Configuration

 The Unity Exchange 5.5 Directory Monitor-Exchange 5.5 Mailboxes Only

 The Unity Exchange 2000/2003 Directory Monitor-Exchange 5.5 Mailboxes and Exchange 2000/2003

 Planning a Unity Installation

 Installing Unity to Service Exchange

 Assessing Exchange For UM Readiness

 Capacity Planning

 Trending

 How Unity Can Affect Exchange

 How Unity Is Affected by Exchange

 Planning to Administer Unity with Exchange

 Designing for Sustainable Operations

 How to Deploy Unity with Exchange

 Exchange 5.5

 Exchange 2000/2003

 Exchange in a Mixed-Messaging Configuration

 Maximizing Unity's Servicing Capabilities

 Summary

 14

Unity with Lotus Domino

 The Characteristics of Lotus Domino and Notes

 Server Component: Lotus Domino

 Client Component: Notes, Administrator, Designer

 Databases and Database Design

 The Domino Domain

 The Directory

 Naming in Domino Is Hierarchical

 Scaling Servers Within a Domain

 Server Documents

 Mail Routing

 Database Replication

 Security and Domino/Notes

 Note ID File

 Access Control Lists

 Unity's Perspective of Lotus Domino

 Database Permissions

 Delivery and Retrieval of Voice Messages

 Message Waiting Indicator Light

 Planning a Unity for Domino Installation

 Trending

 Placement of Unity Within a Domino Domain

 Deployment of Domino Unified Communications Services (DUCS)

 Summary

 15

Upgrades and Migrations

 Upgrades

 Managing Unity Upgrades

 Planning Upgrades

 Reconfiguring Unity

 Migrations

 Migrating from a Legacy Voice-Messaging System to Unity

 Migrating from a Unity Voice Messaging-Only Configuration to a Unity Unified

 Messaging Configuration

 Migrating the Messaging System That Unity Services

 Migrating Unity Between Different Active Directory Forests

 Migrations with Unity and Domino

 Summary

 16

Installation

 Implementation Plan Development

 Preinstallation Tasks

 Administrative Console

 Monitoring Facility

 Account Creation and Permissions Verification

 Schema Extension

 Installation

 Precutover Tasks

 Configuration Testing

 Conversations Test Plan

 Integration Test Plan

 Simulated Load Testing

 Go/No Go Decision Making

 Precutover Subscriber Enrollment

 Cutover

 Fallback Readiness

 Performing Fallback

 Operations Acceptance Criteria

 Post-Installation Server Tuning

 Post-Cutover Hand-Off to Operations

 Post-Implementation Assessment

 Summary

 17

Unity Telephony Integration

 The TDM World of PBXs and Unity

 Switch Files and Integration Files

 Call Information Extraction (Analog DTMF Integration)

 Call Information Extraction (Serial Integrations)

 Call Control

 Cisco Unity CallManager Telephone Service Provider

 Call Control

 Call Information

 Audio Control

 Startup and Initialization

 MWI Functionality

 Multiple CallManager Cluster Support

 SIP

 Overview of Unity SIP Component

 SIP Methods Unity Uses

 Call Information with SIP Integration

 Media Format Negotiation

 Digit Detection and Generation

 Unity SIP Failover

 PIMG Integration

 Summary

 III

SOLUTIONS, SYSTEMS MANAGEMENT, AND ADMINISTRATION

 18

Audio-Text Applications

 Call Handlers

 Profile

 Call Transfer

 Greetings

 Caller Input

 Messages

 Call Handler Flow

 Transfer Rules

 Greeting Rules

 After-Greeting Action

 After-Message Action

 Subscribers

 Interview Handlers

 Directory Handlers

 Routing Rules

 Checking Your Sources

 Understanding Rule Order

 Extension Remapping

 Languages, Prompts, and Greetings

 Default Configuration of Unity

 Common Problems

 Scenario Examples

 Audio Text Manager

 Basic Audio-Text Application

 Transferring to External Numbers in Unity 4.0(4) and Later

 Transferring to External Numbers in Unity 4.0(3) and Earlier

 Locking Down Handlers and Subscribers

 Changing Greetings for Call Handlers over the Phone

 Multiple-Language Applications

 Group Mailboxes

 Find First Available Extension (Simple Hunt Group)

 Holiday Greetings

 Separate Caller-Input Options for Day and Off-Hours Schedules

 Separate Transfer Rules for Subscribers

 Working Around Forwarding Transfer Rule Override

 Send Directly to Greeting from the Operator Console

 Tenant Services

 Customizing Unity Prompts

 Building Applications for TTY/TDD Users

 Call Traffic Reports

 Damage Control

 Backups

 Reconstruct Default Objects

 Reconstructing the Default Routing Rules

 Reconstructing the Default Schedules

 Rebuilding the Default Subscriber Templates

 Troubleshooting

 Event Log

 Call Viewer

 Port Status Monitor

 Call-Routing Rules Diagnostic Traces

 Summary

 19

Administering Multiple Unity Servers

 Unity Administrator Accounts and Access

 Using Class of Service for Administrative Access

 Administering Multiple Unity Servers with a Single Account

 The GrantUnityAccess Tool

 Global Subscriber Management

 Using the GSM to Import Users from Active Directory

 Using the GSM to Delete Subscribers

 Using the GSM to Move Subscribers Between Unity Servers

 Using the GSM Off-Box

 Summary

 20

Subscriber Administration

 Subscriber Templates

 Bulk Import Utility

 Importing User Data from a CSV File

 Importing User Data Directly from a Message Store Directory

 Correcting Import Errors

 Modifying Existing Cisco Unity Subscriber Accounts

 Bulk Subscriber Delete

 Bulk Edit

 Main Form

 Select Subscribers

 Select Subscriber Changes

 Apply Subscriber Changes

 Select Call Handlers

 Select Call Handler Changes

 Apply Call Handler Changes

 Migrate Subscriber Data Tool

 How to Migrate Subscriber Data

 Requirements/Special Notes

 Configuring Permissions for MSD

 Summary

 21

Administering Unity Programmatically

 APIs and Support

 Rights Needed in SQL

 SQL Rules of the Road

 Exercises

 Finding and Connecting to a Unity Server on the Network

 Find All Unity Servers in the Enterprise

 Listing and Finding Subscribers Anywhere in the Enterprise

 Find an Extension Anywhere in the Dialing Domain with Unity 4.0(3) or Later Versions

 Find an Extension Anywhere in the Dialing Domain with Unity 4.0(1) or 4.0(2)

 Open an SA Web Page Directly to Any Object

 Call Handler Information Dump

 Subscriber Information Dump

 Create New Subscribers

 Import Subscriber

 Edit Subscriber

 Batch Subscriber Operations

 Delete Subscriber

 Remove Unity Properties from an Active Directory Object

 Adding a New Public Distribution List

 Removing an Existing Public Distribution List

 Adding a Member to a Public Distribution List

 Summary

 22

Third-Party Tools and Applications

 Supported Backup Software

 Supported Fax Server Software

 Supported Monitoring Software

 Supported Virus-Scanning Software

 Additional Supported Software

 Unsupported Third-Party Software

 23

The Future of Unity

 Appendix A

Switch File Settings

 Index.


Brief Description:

Shows you how to integrate Cisco Unity with Cisco IP-based communication solutions, including Cisco Call Manager. This work also teaches you the details you need to know about designing, deploying, and managing a sustainable, unified messaging solution.