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 Maya 2008 Character Modeling & Animation: Principles and Practices
  

  Maya 2008 Character Modeling & Animation: Principles and Practices by Tereza Flaxman

  • Published by: CHARLES RIVER MEDIA
  • Author: Tereza Flaxman
  • Page Count: 449
  • Group: MAYA
  • ISBN: 1584505567/9781584505563
  • Published: Jan 2008

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Book Information and Description:

Maya 2008 Character Modeling & Animation: Principles and Practices
"Maya 2008 Character Modeling and Animation: Principles and Practices" shows beginner to intermediate animation students and enthusiasts how to create professional-quality characters, explaining the full character animation process from pre-production to final full body and facial animation. Each chapter begins by exploring the why behind the techniques being presented, followed by step-by-step tutorials to apply your new knowledge.

CONTENTS:

1. The animation production process

2. Fundamentals of computer animation

3. Modeling and texturing a simple character

4. Rigging and animating a simple character

5. NURBS modeling and path animation with dynamics

6. Modeling a biped character

7. Rigging a biped character

8. The art and science of animation

9. Facial expression