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 Shader X6: Advanced Rendering (Shaderx)
  

  Shader X6: Advanced Rendering (Shaderx) by Wolfgang Engel

  • Published by: Charles River Media
  • Author: Wolfgang Engel
  • Page Count: 720
  • Group: Multimedia
  • ISBN: 1584505443/9781584505440
  • Published: Mar 2008

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Book Information and Description:

Shader X6: Advanced Rendering (Shaderx)
Shader X6: Advanced Rendering is the newest volume in this cutting-edge, indispensable series for game and graphics programmers. This alll new volume is packed with articles covering state-of-the-art shader techniques and tools. These ready-to-use techniques are written by programming professionals from around the world who have a broad depth of experience and knowledge. Each section in the book is also edited by an industry expert to ensure the highest quality and value. The book is broken down into relevant sections to provide programmers with specific tools in geometry, lighting, shadows, environmental effects, 3D engines, and mobile devices, with an emphasis on lighting and DirectX advancements.


Brief Description:

Part of a series which is intended for game and graphics programmers. This volume is packed with articles covering shader techniques and tools. It is divided into sections to provide programmers with specific tools in geometry, lighting, environmental effects, 3D engines, and mobile devices, with an emphasis on lighting and DirectX advancements.