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Maya Character Modeling & Animation: Principles & Practices
Maya Character Modeling and Animation: Principles and Practice is for beginning- to intermediate-level designers and 3D artists who want to learn 3D character modeling and animation using Maya 8. The book covers the theory and practice of modeling and animation from pre-production to final body and facial animation. It explains why things are done
and not just which buttons to push. The text uses a series of projects to teach you how to model, rig, and animate your own characters. The focus is on how to create professional-quality, compelling animations. The companion CD-ROM contains all the files supporting the exercises in the book, including complete Maya projects, rendered QuickTime movies to illustrate concepts, and fully rigged NURBS and polygon character models.If you are ready to take on the challenge of animation, this is the book for you. You will find all the insights and techniques you need to start animating your own characters!
CONTENTS:
Chapter 1: Fundamentals of Animation: Lesson 1.1 The Character Animation production Process, Lesson 1.2 Creating Your First Maya Scene, Lesson 1.3 Your First Animation Heavy & Light Bouncing Balls; Chapter 2: Modeling and Animating a Simple Character: Lesson 2.1 Modeling a Flour Sack, Lesson 2.2 Basic Rigging: Skeletons and Binding, Lesson 2.3 Animating the Flour Sack with Anticipation and Rigging; Chapter 3: NURBS Character Modeling, Path Animation, and Blocking; Lesson 3.1 Modeling a Fish, Lesson 3.2 Animating the Fish, Lesson 3.3 Basic Cinematography; Chapter 4: Designing and Modeling a Biped Character; Chapter 5: Rigging a Character in Maya: Lesson 5.1 Basic Rigging, Lesson 5.2 Rigging the Lower Body, Lesson 5.3 Rigging the Upper Body, Lesson 5.4 Binding Geometry; Chapter 6 Biped Walk Cycles: Gaits and Emotions: Lesson 6.1 Animating a Humanoid, Lesson 6.2 Developing an Emotional Walk Cycle, Lesson 6.3 A Jump; Chapter 7: Conveying Weight and Forces Using Body Language; Lesson 7.1 Character Exerting Vertical Force, Lesson 7.2 Character Exerting Mostly Horizontal Force, Lesson 7.3 Force Acting on a Character; Chapter 8: Facial Animation: Lesson 8.1 Facial Expressions, Lesson 8.2 Modeling for Facial Animation, Lesson 8.3 Animation Facial Expressions, Lesson 8.4 Dialog; About the CD-ROM; Index
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