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 AI Game Programming Wisdom 2
  

  AI Game Programming Wisdom 2 by Edited by Steve Rabin

  • Published by: CHARLES RIVER MEDIA
  • Author: Edited by Steve Rabin
  • Page Count: 728
  • Group: PROGRAMMING - GAME AI
  • ISBN: 1584502894/9781584502890
  • Published: Feb 2004

Our Price: 41.97
Discount: 25%
RRP: 55.96 

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Book Information and Description:

AI Game Programming Wisdom 2
AI Game Programming Wisdom 2, the second volume in this cutting-edge series, is packed with all new tricks, techniques, algorithms, architectures, and philosophies all written by industry experts! The wealth of knowledge and expertise in this volume is sure to surpass your expectations. As with the first volume, this book is designed to provide practical advice for building state-of-the-art game AI for commercial games; however, it also strives to help you look forward to leading-edge techniques that will be critical in future explorations.AI Game Programming Wisdom 2 provides advances, discoveries, and triumphs that will influence and drive game AI for the next decade. The breadth of experience and diverse backgrounds of the authors make this a truly global, cross-sectional resource for game AI. The book is divided into twelve comprehensive sections, including an all new speech recognition and dialogue section. There is also coverage of a wider variety of game genres and a cumulative index is included for easy cross referencing between volumes.This new volume alone is an indispensable tool, but together with volume 1, these books form a remarkable collection that no game AI programmer should be without!

CONTENTS:

General wisdom
Pathfinding & movement
Group movement, tactics & planning
AI animation control
State machines
Architecture
FPS, RTS, & strategy AI
Racing & sports AI
Scripting
Learning
Genetic algorithms & neural networks
Speech recognition & dialogue
CD contains demos