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 Massively Multiplayer Game Development
  

  Massively Multiplayer Game Development by Edited by Thor Alexander

  • Published by: CHARLES RIVER MEDIA
  • Author: Edited by Thor Alexander
  • Page Count: 484
  • Group: GAMES PROGRAMMING
  • ISBN: 1584502436/9781584502432
  • Published: Mar 2003

Our Price: 39.67
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Book Information and Description:

Massively Multiplayer Game Development
MMP Design Techniques: provides a "big picture" design process and includes valuable insights learned by the Toontown Online team, as well as practical online customer support issues learned by the Ultima Online team.

MMP Architectures: features extensive coverage on applying object-oriented and Extreme Programming practices for building robust MMP frameworks and architectures.

Server-Side Development: details the server side of online development, including seamless server pros and cons, development and maintenance issues, and wireless device porting tips.

Client-Side Development: covers movement prediction, character customization, and the challenges of console MMP games.

Database Techniques: explores this black art that very few developers have mastered. Covers the fundamentals of design and explains how and how not to use databases for online games.

Game Systems: addresses how to design the core game system that powers MMP games.

CD-ROM (Windows) includes demos and source code from the book in C++, Python, and Shockwave