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Essential 3DS MAX 8
Essential 3ds Max 8 guides readers through every major aspect of 3D Studio MAX, from customizing the user interface and creating a basic material to adding lights and creating a composite scene with a background plate. Modeling exercises demonstrate how to create several projects including an interior, a fish, a human head, and an ear.
Learn
how to:
* Use the various tools and modifiers available in 3ds Max.
* Adjust light and material settings to create desired effects.
* Create objects using poly modeling and spline modeling techniques.
* Build a proper mesh so your characters animate correctly.
* Unwrap your objects in order to prepare them for texturing.
* Avoid common industry mistakes.
The companion files, available at www.wordware.com/files/3dsmax, include color images of all the figures in the book and example files used in the modeling chapters.
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