|
Inside Rhinoceros 4 3rd Edition
This well-designed introduction to using the latest version of Rhino bridges the gap between theoretical and software-oriented approaches to computer modeling by providing a balanced presentation of theory, concepts, and hands-on tutorials. Beginning with an overview of the Rhinoceros 4 interface, the book progresses to explore wireframe models and
the construction of curves. Coverage continues with an in-depth examination of surface modeling, taking readers step-by-step through surfaces construction using Rhino. Detailed discussions are then provided on solid modeling methods, rendering, engineering drawing, and outputting to various file formats. Coverage concludes with a set of projects aimed at the application of Rhino in real world design situations.
CONTENTS:
1 Rhinoceros as a digital modeling tool.
2 Free-form surfaces
3 Free-form curves and point objects
4 Curves of regular pattern
5 Curve manipulation
6 Surface manipulation
7 Solid and polysurfaces
8 Polygon meshes
9 Object Transformation
10 Rhino and Treefrog Rendering
11 Flamingo Rendering
12 Data Exchange and Engineering Drawing
|