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Mastering AutoDesk Architectural Desktop 2006
This concise manual goes beyond a series of independent tools and commands to consider the process of creating professional-quality building design projects using the newest release of Autodesk Architectural Desktop (ADT). Content focuses squarely on the rationale and practicality of ADT 2006 through life-tested, practical lessons that emphasize why
as well as how in order to help readers complete their projects successfully. The text and lessons combine to give an unmistakable sense of the value of the tools introduced as well as a clear indication of each tool's potential. The result is an up-to-the-minute resource that shortens the learning curve and instills confidence and comfort in usage of the software as a tool to create architecture.
CONTENTS:
SECTION 1 - INTRODUCTION AND METHODOLOGY Quick Start Tutorial (Hit the ground running with a quick hands-on tutorial) Chapter 1 - User Interface (Menus, Toolbars, Tool Palettes, Dynamic Input and In-place editing) Chapter 2 - Conceptual Underpinnings of Architectural Desktop (Display System, Object Styles and Anchors) Chapter 3 - Work Space Setup (Using Templates and configuring Profiles) SECTION 2 - THE BUILDING MODEL Chapter 4 - Beginning the Floor Plan (Basics of Walls, Doors and Windows) Chapter 5 - Setting up the Building Model (Introduction and setup of Project Navigator system) Chapter 6 - Column Grids and Structural Layout (Column Grids, Structural Members and Structural Layout) Chapter 7 - Vertical Circulation (Stairs, Railings and Stair Tower creation) Chapter 8 - The Building Shell (Creating Elements, Spanning Constructs and Complete Curtain Walls) Chapter 9 - Mastering Wall Cleanup (Complete coverage of Wall Cleanup techniques) Chapter 10 - Progressive Refinement Part 1 (Working with Wall Styles and advanced Wall usage) Chapter 11 - Progressive Refinement Part 2 (Working with Door and Window Styles and advanced Door and Window usage) Chapter 12 - Horizontal Surfaces (Spaces, Slabs, Roofs and Roof Slabs) SECTION 3 - CONSTRUCTION DOCUMENTS Chapter 13 - Creating Reflected Ceiling Plans (Reflected Display Configuration, Ceiling Grids and Ceiling Fixtures) Chapter 14 - Generating Annotation (Adding annotation to View files, Room Tags, Text, Dimensions and Notes) Chapter 15 - Generating Schedules (Property Sets, Schedules and Tags) Chapter 16 - Generating Sections and Elevations (Callouts, Section Lines, Section/Elevation objects and Section/Elevation View files) Chapter 17 - Generating Details and Keynotes (Detail Component Manager, Detail Components, Detail Tools, Keynotes and Keynote Legends) Chapter 18 - Area Takeoffs (Area objects, Area Groups, Area Schedules and BOMA Takeoffs) SECTION 4 - GENERATING OUTPUT Chapter 19 - Plotting and Publishing (Understanding Plotting and other forms of output from ADT) Chapter 20 - Working with Autodesk VIZ Render (An introduction to VIZ Render basics)
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