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 Combustion Ground Rules
  

  Combustion Ground Rules by Todd Peterson

  • Published by: DELMAR PUBLISHING
  • Author: Todd Peterson
  • Page Count: 378
  • Group: GRAPHICS - 3D
  • ISBN: 0766841456/9780766841451
  • Published: May 2004

Our Price: 27.19
Discount: 32%
RRP: 39.99 

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Book Information and Description:

Combustion Ground Rules
Master the art of using combustion(tm) to combine digital elements (such as a 3D Studio MAX rendering) with video footage or stills!

The newest addition to our Ground Rules series, this how-to manual is one of the first resources available for computer artists and animators who want to learn how to make optimal use of combustion - a powerful Macintosh- and Windows-based desktop solution from Discreet that provides a unified paint, animation and 3D composition environment in which to create cutting-edge graphics and compelling visual effects. Step-by-step tutorials based on real-world applications of combustion take center stage in this book, acquainting beginning through intermediate users with 90% of the features of their combustion software while introducing professional 2D and 3D compositing and painting techniques. Fast-paced and thoroughly engaging, these tutorials provide a swift and effective means of gaining first-hand insights into the combustion interface and workflow. In addition, because the tutorials are based on real-world applications, all new skills gained as a result of working through this book are directly relevant to the needs of technically-savvy computer artists and animators working in today's highly sophisticated post-production and 3D animation environments.

AVI files (on the accompanying CD-ROM) depict step-by-step by solutions to 100% of the tutorials, speeding learning by showing readers exactly how the tutorial is completed in the interface. /p>

Full-color inserts offer key color information and showcase images from tutorials, sparking excitement about the results that can be achieved using this all-around compositing and special FX tool.

A unique Quick Start chapter allows readers to gain valuable hands-on experience and insights into using Paint and combustion to produce a simple composite image, establishing a foundation for developing more advanced skills.

Technical terms are explained thoroughly before they are applied, enhancing the reader's understanding while improving their ability to communicate with post-production houses, broadcast graphic arts departments, and specialized post boutiques.

Detailed information on integrating combustion with 3D Studio MAX and discreet edit is included, allowing the book to serve equally well as a how-to manual and long-lasting reference.

Chapter1 Introduction to Post Effects
Chapter 2 Introduction to the Combustion Interface
Chapter 3 Quick Start Tutorial
Chapter 4 Paint 101
Chapter 5 More on Paint
Chapter 6 Compositing 101
Chapter 7 More on Compositing
Chapter 8 Working with Audio
Chapter 9 Integration with MAX
Chapter 10 Integration with Edit
Chapter 11 Advanced Compositing
Chapter 12 Advanced Compositing 2