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 C All in One Desk Reference for Dummies
  

  C All in One Desk Reference for Dummies by Dan Gookin

  • Published by: WILEY
  • Author: Dan Gookin
  • Page Count: 804
  • Group: C
  • ISBN: 0764570692/9780764570698
  • Published: Sep 2004

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Book Information and Description:

C All in One Desk Reference for Dummies
* Covers everything users need to get up to speed on C programming, including advanced topics to take their programming skill to the next level
  
* Walks C programmers through the entire development cycle of a C program-designing and developing the program, writing source code, compiling the code, linking the code to create the executable programs, debugging, and deployment
  
* Provides thorough coverage of keywords, program flow, conditional statements, constants and variables, numeric values, arrays, strings, functions, pointers, debugging, prototyping, and much more
  
* Addresses some advanced programming topics such as graphics and game programming as well as Windows and Linux programming
  
* Includes dozens of sample programs that readers can adapt and modify for their own uses
  
* Written by the author of the first-ever For Dummies book-a man known for his ability to take complex material and present it in a way that makes it simple and fun

Introduction.

  
Book I: Hello, C.

  
Chapter 1: Your Basic C Program.

  
Chapter 2: How It All Works.

  
Chapter 3: More Basics, Comments, and Errors.

  
Chapter 4: Introducing Numbers and Variables.

  
Chapter 5: More Variables and Basic I/O.

  
Chapter 6: Decision Time.

  
Chapter 7: Looping.

  
Chapter 8: Using Constants.

  
Chapter 9: Mysterious Math.

  
Chapter 10: It’s Only Logical.

  
Book II: Middle C.

  
Chapter 1: Variables from Beyond Infinity.

  
Chapter 2: The Madness of Printf( ).

  
Chapter 3: Maniacal Math Functions.

  
Chapter 4: Not Truly Random.

  
Chapter 5: While Going Loopy.

  
Chapter 6: More Decision Making.

  
Chapter 7: The Goto Chapter.

  
Book III: Above C Level.

  
Chapter 1: Asking for Arrays.

  
Chapter 2: I Sing of Strings.

  
Chapter 3: Messing with Characters.

  
Chapter 4: Stinkin’ Structures.

  
Chapter 5: Creating Your Own Functions.

  
Chapter 6: Quitting Before You’re Done.

  
Chapter 7: More Variable Nonsense.

  
Book IV: Advanced C.

  
Chapter 1: Introduction to Evil Pointers.

  
Chapter 2: Getting to the *Point.

  
Chapter 3: Binary Bits.

  
Chapter 4: The Myth of the Array.

  
Chapter 5: Pointers and Strings.

  
Chapter 6: Crazy Arrays of Pointers.

  
Chapter 7: Functions and Pointers.

  
Chapter 8: Structures, Pointers, and the Malloc Deity.

  
Chapter 9: Does Anyone Have the Time?

  
Chapter 10: Building Big Programs.

  
Chapter 11: Help!

  
Book V: Disk Drive C.

  
Chapter 1: Just Your Standard I/O.

  
Chapter 2: Interacting with the Command Line.

  
Chapter 3: Hello, Disk!

  
Chapter 4: More Formal File Writing and Reading.

  
Chapter 5: Random Access Files.

  
Chapter 6: Folder Folderol.

  
Chapter 7: Under New File Management.

  
Book VI: The Joy of Linked Lists.

  
Chapter 1: Why Linked Lists?

  
Chapter 2: Dawn of the Database.

  
Chapter 3: Storing a Linked List on Disk.

  
Chapter 4: The Nightmare of the Double-Linked List.

  
Book VII: Appendixes.

  
Appendix A: The Stuff You Need to Know before Reading Everything Else in This Book.

  
Appendix B: ASCII Table.

  
Appendix C: Answers to Exercises.

  
Appendix D: C Language Keywords and Operators.

  
Appendix E: C Language Variable Types.

  
Appendix F: Escape Sequences.

  
Appendix G: Conversion Characters.

  
Index.