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Real-Time Systems Development
Real-time Systems Development is a text for computing students who want to understand more about the development of software for real-time applications, involving concurrent programming, multi-tasking, data i/o and embedded processors. The book has been written to cover single semester final year undergraduate options or MSc modules in the area of
real-time systems design and implementation. Assuming a certain level of general systems design and programming experience, this text will extend students knowledge and skills into an area of computing which has increasing relevance in a modern world of telecommunications and intelligent equipment using embedded microcontrollers. Concise treatment delivers material in manageable sections. It includes handy glossary, references and practical exercises based on familiar scenarios. Supporting website contains slides, solutions to problems and software examples.
Contents:
Introduction to Real-time Systems; Implementing a Simple Real-time System; Basic Input and Output; Cyclic Executives for Bare Hardware; Finite State Machines - Design Tool; Finite State Machines - Implementation Options; Why Multitask?; Task Communication and Synchronization; Real-time Executives; Input / Output Interfaces; Structured Design for Real-time Systems; Designing for Multitasking; UML for Real-time Systems; Object Oriented Approach to Real-time Systems; System Integrity; Selecting Languages for RTS Development - C, Ada & Java; Cross Development Techniques; Microcontroller Embedded Systems; Linux Device Drivers; Hardware / Software Co-design; Appendix A. Software Debugging with an Oscilloscope; Solutions and Discussion of Example Problems; Glossary; Index
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