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 3D Programming For Windows: Three-Dimensional Graphics Programming for the Windows Presentation Foundation
  

  3D Programming For Windows: Three-Dimensional Graphics Programming for the Windows Presentation Foundation by Charles Petzold

  • Published by: MICROSOFT PRESS
  • Author: Charles Petzold
  • Page Count: 430
  • Group: WINDOWS VISTA - PROGRAMMING
  • ISBN: 0735623945/9780735623941
  • Published: Aug 2007

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Book Information and Description:

3D Programming For Windows: Three-Dimensional Graphics Programming for the Windows Presentation Foundation
Get a focused introduction to programming 3D graphics with the Windows Presentation Foundation 3D API. Complementing his book Applications = Code + Markup, award-winning author Charles Petzold builds on XAML essentials, teaching you how to display and animate 3D graphics under the Microsoft .NET Framework 3.0 and Windows Vista. You'll get expert guidance and code samples in XAML and Microsoft Visual C# - helping you master the skills you need to create high-fidelity user interfaces. Discover how to: * Define complex 3D objects with triangle meshes * Enhance the illumination of 3D surfaces with light and shading effects * Color 3D figures with gradients, bitmaps, and drawings * Add animation with transforms and vertex manipulation * Represent linear, affine, and camera transforms by using matrices * Calculate vector angles, angles of rotation, and axes of rotation * Generate triangle meshes efficiently by using C# code * Express rotation by using quaternion computation * Provide a user interface for manipulating and drawing 3D figures PLUS - Get Visual C# and XAML code samples on the Web

CONTENTS:

1. Lights! Camera! Mesh Geometries!

2. Transforms and Animation

3. Axis/Angle Rotation

4. Light and Shading

5. Texture and Materials

6. Algorithmic Mesh Geometries

7. Matrix Transforms

8. Quaternions

9. Applications and Curiosa