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 Learning Actionscript 3.0: A Beginner's Guide
  

  Learning Actionscript 3.0: A Beginner's Guide by Rich Schupe

  • Published by: O'REILLY & ASSOCIATES
  • Author: Rich Schupe
  • Page Count: 363
  • Group: FLASH ACTIONSCRIPT 3.0
  • ISBN: 059652787X/9780596527877
  • Published: Jan 2008

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Book Information and Description:

Learning Actionscript 3.0: A Beginner's Guide
In this book, authors Rich Shupe and Zevan Rosser share the
knowledge they've gained from their years as multimedia
developers/designers and teachers. Learning ActionScript 3.0
gives you a solid foundation in the language of Flash and
demonstrates how you can use it for practical, everyday
projects.

The authors do more than just give you a collection of
sample scripts. Written for those of you new to ActionScript
3.0, the book describes how ActionScript and Flash work,
giving you a clear look into essential topics such as logic,
event handling, displaying content, migrating legacy
projects to ActionScript 3.0, classes, and much more. You
will learn important techniques through hands-on exercises,
and then build on those skills as chapters progress.

ActionScript 3.0 represents a significant change for many
Flash users, and a steeper learning curve for the
uninitiated. This book will help guide you through a variety
of scripting scenarios. Rather than relying heavily on
prior knowledge of object-oriented programming (OOP), topics
are explained in focused examples that originate in the
timeline, with optional companion classes for those already
comfortable with their use. As chapters progress, the book
introduces more and more OOP techniques, allowing you to
choose which scripting approach you prefer.

Learning ActionScript 3.0 reveals:

New ways to harness the power and performance of AS3
Common mistakes that people make with the language
Essential coverage of text, sound, video, XML, drawing with
code, and more
Migration issues from AS1 and AS2 to AS3
Simultaneous development of procedural and object-oriented
techniques
Tips that go beyond simple script collections, including how
to approach a project and which resources can help you along
the way

The companion web site contains material for all the
exercises in the book, as well as short quizzes to make sure
you're up to speed with key concepts. ActionScript 3.0 is a
different animal from previous versions, and Learning
ActionScript 3.0 teaches everything that web designers,
GUI-based Flash developers, and those new to ActionScript
need to start using the language.

CONTENTS:

ActionScript Overview

Core Language Fundamentals

Properties, Methods, and Events

The Display List

Timeline Control

OOP

Motion

Drawing with Vectors

Drawing with Pixels

Text

Sound

Video

Loading Assets

XML and E4X

Programming Design and Resources

INDEX