|
Apollo for Adobe Flex Developers Pocket Guide
Written by members of the Apollo product team, this is the
official guide to the Alpha release of Adobe Apollo, the new
cross platform desktop runtime from Adobe Labs.
Apollo for Adobe Flex Developers Pocket Guide explains how
to build and deploy Flash-based Rich Internet Applications
(RIAs) to the desktop using Adobe's
Flex framework. This
book describes concisely how Apollo works, and offers
numerous examples for those who want to start building RIAs
for the desktop right away.
Why put RIAs on the desktop? They're already supposed to
offer the responsiveness of desktop programs. Unfortunately,
web browsers were designed to deliver and display HTML-based
documents, not applications. The conflict between document-
and application-focused functionality creates several
problems when deploying applications via the browser.
Adobe Apollo gives you the best of both worlds -- the web
development model and true desktop functionality. This
pocket guide explains how to:
Set up your development environment
Create your first application
Use the File I/O API
Use HTML within Flex-based Apollo applications
Use the included Apollo mini-cookbook for common tasks
The book also includes a guide to Apollo packages, classes,
and command-line tools. Once you understand the basics of
building a Flex-based Apollo application, this pocket guide
makes an ideal reference for tackling specific problems.
Adobe Developer Library is a co-publishing partnership
between O'Reilly Media and Adobe Systems, Inc. and is
designed to produce the number one information resources for
developers who use Adobe technologies. Created in 2006, the
Adobe Developer Library is the official source for
comprehensive learning solutions to help developers create
expressive and interactive web applications that can reach
virtually anyone on any platform. With top-notch books and
innovative online resources covering the latest in rich
Internet application development, the Adobe Developer
Library offers expert training and in-depth resources,
straight from the source.
Preface
Introduction to Apollo
A Short History of Web Applications
Problems with Delivering Applications Via the Browser
Introducing the Apollo Runtime
Primary Apollo Technologies
Getting Started with Apollo Development
Installing the Apollo Alpha 1 Runtime
What You Need in Order to Develop Apollo Applications
Building a Sample Apollo Application
Next Steps
Using HTML Within Flex-Based Apollo Applications
HTML Support in Apollo
Using the Flex HTML Component
Using the HTMLControl Class
Script Bridging: Communicating Between ActionScript and JavaScript
Chapter 4:. Using the File System API
Security Model
Accessing Files and Directories
Asynchronous and Synchronous Versions of Methods
Reading Directory Contents
Getting File Information
Copying and Moving Files and Directories
Creating Files and Directories
Deleting Files and Directories
Reading and Writing Files
Chapter 5:. Apollo Mini-Cookbook
Working with the File System
Working with HTML
Using the Windowing API
Apollo Packages and Classes
Apollo Command-Line Tools
Index
|