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 Head First Design Patterns
  

  Head First Design Patterns by Elisabeth Freeman ; Eric Freeman ; Bert Bates

  • Published by: O'REILLY & ASSOCIATES
  • Author: Elisabeth Freeman ; Eric Freeman ; Bert Bates
  • Page Count: 608
  • Group: SOFTWARE ENGINEERING
  • ISBN: 0596007124/9780596007126
  • Published: Nov 2004

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Book Information and Description:

Head First Design Patterns
You're not alone.

At any given moment, somewhere in the world someone
struggles with the same software design problems you have.
You know you don't want to reinvent the wheel (or worse, a
flat tire), so you look to Design Patterns--the lessons
learned by those who've faced the same problems. With Design
Patterns, you get to take advantage of the best practices
and experience of others, so that you can spend your time
on...something else. Something more challenging. Something
more complex. Something more fun.

You want to learn about the patterns that matter--why to use
them, when to use them, how to use them (and when NOT to use
them). But you don't just want to see how patterns look in a
book, you want to know how they look "in the wild". In their
native environment. In other words, in real world
applications. You also want to learn how patterns are used
in the Java API, and how to exploit Java's built-in pattern
support in your own code.

You want to learn the real OO design principles and why
everything your boss told you about inheritance might be
wrong (and what to do instead). You want to learn how those
principles will help the next time you're up a creek without
a design pattern.

Most importantly, you want to learn the "secret language" of
Design Patterns so that you can hold your own with your
co-worker (and impress cocktail party guests) when he
casually mentions his stunningly clever use of Command,
Facade, Proxy, and Factory in between sips of a martini.
You'll easily counter with your deep understanding of why
Singleton isn't as simple as it sounds, how the Factory is
so often misunderstood, or on the real relationship between
Decorator, Facade and Adapter.

With Head First Design Patterns, you'll avoid the
embarrassment of thinking Decorator is something from the
"Trading Spaces" show. Best of all, in a way that won't put
you to sleep! We think your time is too important (and too
short) to spend it struggling with academic texts.

If you've read a Head First book, you know what to expect--a
visually rich format designed for the way your brain works.
Using the latest research in neurobiology, cognitive
science, and learning theory, Head First Design Patterns
will load patterns into your brain in a way that sticks. In
a way that lets you put them to work immediately. In a way
that makes you better at solving software design problems,
and better at speaking the language of patterns with others
on your team.

Introduction
Keeping your objects in the know
Decorating objects
Baking with OO goodness
One of a kind objects
Encapsulating invocation
Being adaptive
Algorithms
Well managed collections
The state of things
Controlling object access
Patterns of patterns
Patterns in the real world