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 Introducing ZBrush
  

  Introducing ZBrush by Eric Keller

  • Published by: SYBEX
  • Author: Eric Keller
  • Page Count: 416
  • Group: GRAPHICS - 3D
  • ISBN: 0470262796/9780470262795
  • Published: May 2008

Our Price: 15.39
Discount: 30%
RRP: 21.99 

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Book Information and Description:

Introducing ZBrush
Learn to sculpt detailed, lush, organic models with the hottest tool on the 3D market - ZBrush - and this step-by-step guide. Introducing ZBrush is the ideal initiation to this revolutionary software. Starting with the basics, it builds from the ground up, combining straightforward text with practical examples that make it fun to learn ZBrush's core tools and concepts. Professional animator and ZBrush artist Eric Keller walks you through the hands-on tutorials and teaches you the skills you need to create hyper-realistic digital models like a pro.From creating illustrations in 2.5 dimensions to sculpting with digital clay, you'll master ZBrush's powerful tools for creating fantastic images and 3D models for use in animation programs like 3ds Max and Maya. Whether your new to the ZBrush interface or a CG veteran looking for the latest techniques, Introducing ZBrush will help you fulfill your artistic potential by giving you the power to create stunning digital art with a distinctively fine art feel.


Contents:

1

Pixels, Pixols, Polygons, and The Basics of Creating Digital Art.2

Facing the ZBrush Interface.3

Painting with Pixols: Part 1.4

Painting with Pixols: Part 2.5

Digital Sculpting.6

Hard Surface Sculpting in Zbrush.7

Materials and Textures.8

Lighting and Rendering.9

Zbrush with other Programs.10

Expanding Zbrush with Zscripts.