The online computer book shop for UK & Europe                                   

   Books Home | About Us | Index | Next Record | Browse

 
  

Tel: 0121 706 6000 

Static Book Details Page - Computer Manuals Website

 Second Life: The Official Guide 2nd Edition
  

  Second Life: The Official Guide 2nd Edition by Michael Rymaszewski ; Wagner James Au ; Cory Ondrejka ; Mark Wallace ; Sara Van Gorden ; Richard Platel ; Jean Cezanne ; Paul Cezanne ; Benjamin Batstone-Cunningham ; Aleks Krotoski

  • Published by: SYBEX
  • Author: Michael Rymaszewski ; Wagner James Au ; Cory Ondrejka ; Mark Wallace ; Sara Van Gorden ; Richard Platel ; Jean Cezanne ; Paul Cezanne ; Benjamin Batstone-Cunningham ; Aleks Krotoski
  • Page Count: 399
  • Group: PC - S TO Z
  • ISBN: 0470227753/9780470227756
  • Published: Jan 2008

Our Price: 13.29
Discount: 30%
RRP: 18.99 

For Latest Pricing and Availability Click Here
 

The online computer book shop for UK & Europe

Book store with some thing for everyone

Book Information and Description:

Second Life: The Official Guide 2nd Edition
* One of three official books from Wiley on Second Life, an incredible virtual world that boasts more than 7 million residents--with more joining every day!
  
* Completely updated to reflect the latest in-world features including voice capabilities and open-source programming options, plus answers to the questions most commonly asked by SL residents
  
* Written with the full support and cooperation of Second Life creator Linden Lab, the book will receive extensive promotional support both in and outside the virtual world
  
* The CD-ROM includes special animations, textures, clothing templates, and other resources created by Linden Lab specifically for this book, along with hints to help new residents access valuable in-world content

CONTENTS:

Chapter 1: What is Second Life.

Chapter 2: Getting Started.

Chapter 3: A Tour of Second Life.

Chapter 4: Real Residents.

Chapter 5: Your Appearance.

Chapter 6: Using Your Library.

Chapter 7: Managing Your Inventory.

Chapter 8: Building.

Chapter 9: Using the Linden Scripting Language.

Chapter 10: Machinima in Second Life.

Chapter 11: Who Are Yoy? Identity in the Virtual World.

Chapter 12: Shopping.

Chapter 13: Business and Money.

Chapter 14: Cultural Timeline.

Chapter 15: The Future and Impact of Second Life.

Appendix A: Real-Life Education in Second Life.

Appendix B: Media in Second Life.

Appendix C: Brand Presence and Retail Outlets in Second Life.

Appendix D: Glossary.

Appendix E: Additional Resources.

Appendix F: Menu Commands and Functions.

Appendix G: Second Life Community Standards and Intellectual Property Rights.

Appendix H: About the Companion CD.

Index.

Printer Ready Icon