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 Data Abstraction & Problem Solving with C++: Walls & Mirrors 5th Edition
  

  Data Abstraction & Problem Solving with C++: Walls & Mirrors 5th Edition by Carrano, Frank M.

  • Published by: ADDISON-WESLEY
  • Author: Carrano, Frank M.
  • Page Count: 970
  • Group: C++
  • ISBN: 0321485009 / 9780321485007
  • Published: Aug 2006

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Book Information and Description:

Data Abstraction & Problem Solving with C++: Walls & Mirrors 5th Edition
Data Structures/C++

Data Abstraction and Problem Solving with C++: Walls and Mirrors

Frank M. Carrano, Universityof Rhode Island

This fifth edition of the classic, best-selling book Data Abstraction and

Problem Solving with C++: Walls and Mirrors continues to offer students a superior foundation in data abstraction, object-oriented programming, and problem-solving techniques. The focus is on core abstract data types with the consistent use of data abstraction emphasizing the distinction between specification and implementation.

Fifth Edition highlights:

? Completely revised software engineering concepts to conform with modern practice

? NEW! Introduces techniques for testing software

? NEW! Presents ADT (abstract data type) behaviors as operation contracts

? Includes extensive coverage of object-oriented programming techniques

? NEW! Includes an introduction to Doxygen, a documentation generator for

C++ that is similar to Javadoc

? Contains major applications of ADTs, such as searching a flight map, event-driven simulation, and the eight queens problem

? Covers the use of the Standard Template Library (STL), with examples included in most chapters

? Updated all C++ code to ensure compliance with the latest ANSI standards

? Includes ??Review of C++ Fundamentals? appendix for students who are making the transition to C++ from another language

Addison-Wesley Computing

Leading Authors ? Quality Products

Visit aw.com/computing for more information about Addison-Wesley computing books.

ISBN 0-321-43332-7

CONTENTS:

Preface

Chapter Dependency Chart

PART ONE - Problem-Solving Techniques

1 Principles of Programmingand Software Engineering

1.1Software Engineering and Object-Oriented Design

1.2 Achieving a Better Solution

1.3 Key Issues in Programming

2 Recursion: The Mirrors

2.1 Recursive Solutions

2.2 Counting Things

2.3 Searching an Array

2.4 Organizing Data

2.5 Recursion and Efficiency

3 Data Abstraction: The Walls

3.1 Abstract Data Types

3.2 Specifying ADTs

3.3 Implementing ADTs

4 Linked Lists

4.1 Preliminaries

4.2 Programming with Linked Lists

4.3 Variations of the Linked List

4.4 Application: Maintaining an Inventory

4.5 The C++ Standard Template Library

5 Recursion as a Problem-Solving Technique

5.1 Backtracking

5.2 Defining Languages

5.3 The Relationship Between Recursionand Mathematical Induction

PART TWO Problem Solving with Abstract Data Types

6 Stacks

6.1 The Abstract Data Type Stack

6.2 Simple Applications of the ADT Stack

6.3 Implementations of the ADT Stack

6.4 Application: Algebraic Expressions

6.5 Application: A Search Problem

6.6 The Relationship Between Stacks and Recursion

7 Queues

7.1 The Abstract Data Type Queue

7.2 Simple Applications of the ADT Queue

7.3 Implementations of the ADT Queue

7.4 A Summary of Position-Oriented ADTs

7.5 Application: Simulation

8 Advanced C++ Topics

8.1 Inheritance Revisited

8.2 Virtual Methods and Late Binding

8.3 Friends

8.4 The ADTs List and Sorted List Revisited

8.5 Class Templates

8.6 Overloaded Operators

8.7 Iterators

9 Algorithm Efficiency and Sorting

9.1 Measuring the Efficiency of Algorithms

9.2 Sorting Algorithms and Their Efficiency

10 Trees

10.1 Terminology

10.2 The ADT Binary Tree

10.3 The ADT Binary Search Tree

10.4 General Trees

11 Tables and Priority Queues

11.1 The ADT Table

11.2 The ADT Priority Queue: A Variation of the ADT Table

11.3 Tables and Priority Queues in the STL

12 Advanced Implementations of Tables

12.1 Balanced Search Trees

12.2 Hashing

12.3 Data with Multiple Organizations

13 Graphs

13.1 Terminology

13.2 Graphs as ADTs

13.3 Graph Traversals

13.4 Applications of Graphs

14 Processing Data in External Storage

14.1 A Look at External Storage

14.2 Sorting Data in an External File

14.3 External Tables

A Review of C++ Fundamentals

B ASCII Character Codes

C C++ Header Files and Standard Functions

D Mathematical Induction

E Standard Template Library

F C++ Documentation Systems

 

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