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 The DV Rebel's Guide: An All-Digital Approach to Making Killer Action Movies on the Cheap Book/DVD Package
  

  The DV Rebel's Guide: An All-Digital Approach to Making Killer Action Movies on the Cheap Book/DVD Package by Stu Maschwitz

  • Published by: PEACHPIT PRESS
  • Author: Stu Maschwitz
  • Page Count: 312
  • Group: DIGITAL VIDEO
  • ISBN: 0321413644/9780321413642
  • Published: Jan 2007

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Book Information and Description:

The DV Rebel's Guide: An All-Digital Approach to Making Killer Action Movies on the Cheap Book/DVD Package
Written by Stu Maschwitz, co-founder of the Orphanage (the legendary guerrilla visual effects studio responsible for amazing and award-winning effects in such movies as Sin City, The Day After Tomorrow, and Harry Potter and the Goblet of Fire), this book is a must-have for all those budding filmmakers and students who want to produce action movies with visual effects but don't have Hollywood budgets. The Orphanage was created by three twenty-something visual effects veterans who wanted to make their own feature films and discovered they could do this by utilizing home computers, off the shelf software, and approaching things artistically. This guide details exactly how to do this: from planning and selecting the necessary cameras, software, and equipment, to creating specific special effects (including gunfire, Kung Fu fighting, car chases, dismemberment, and more) to editing and mixing sound and music. Its mantra is that the best, low-budget action moviemakers must visualize the end product first in order to reverse-engineer the least expensive way to get there. Readers will learn how to integrate visual effects into every aspect of filmmaking--before filming, during filming and with "in camera" shots, and with computers in postproduction. Throughout the book, the author makes specific references to and uses popular action movies (both low and big-budget) as detailed examples--including El Mariachi, La Femme Nikita, Die Hard, and Terminator 2.

CONTENTS:

Introduction xi

 CHAPTER 1: The Approach 1
 Work Backward, Not Forward 2
 Mis en Scene, Dans la Cuisine 4
 Break It Down 5
 Build It Up 8
 What Is Production Value? 14
 Image Quality 15
 Sound Quality 19
 Locations 20
 Lighting 21
 Effects 22
 Stars 23
 But Seriously, What Is Production Value? 25
 Don’t Make Shots, Make a Movie 26

 CHAPTER 2: Planning 27
 Looking for a Producer? 28
 I Have Bad News for You 28
 Resources 29
 A Uniquely Rebel Plan 30
 Your Script 31
 Make Waves 31
 Authenticity 32
 I Am But a Shadowy Refl ection of You 34
 Your Storyboards 35
 Learn to Draw Badly 36
 Eyelines 38
 Drawing Through a Lens 41
 Shoot it, Nerd it, Steal it 42
 Lines of Action (Big Red Arrows) 44
 Animatics 48
 Turning a Storyboard into a Schedule 50
 Cut ’em and Code ’em 52
 Binder the Universe Together 56
 Putting the “Guer” in Guerrilla 57
 On Asking Permission 57
 The Pickup Truck Loophole 58
 Be a Rebel, Not a Jerk 59

 THE CAMERA On the included DVD
 Selecting a Camera 2
 24p 3
 HD vs. SD 6
 Widescreen 8
 Wider Screen 11
 Electronic 16:9 vs. The Real Thing 16
 16:9 Adaptor Lenses 19
 Settings 20
 Crafting the Digital Negative 20
 Flatten It Out 23
 Cinegamma 28
 Detail, Schmetail! 30
 Accessories 33
 Lenses 33
 Tchotchkes 51
 Manual Everything! 52
 Exposure 53
 White Balance 64
 Focus 65

 CHAPTER 3: Shooting 61
 Making Memorable Shots 62
 Slow Down 63
 Think in Thirds 63
 Make Triangles 66
 Free Your Mind and Your Camera Will Follow 68
 Tell the Story 69
 Moving the Camera 72
 Sticks 72
 Dollies 73
 Slider 77
 Wheelchairs 79
 Steady That Cam 81
 Cranes & Jibs 92
 Found Cranes 94
 Playing with Time 94
 Slow Motion for Me 95
 Speed Ramping 103
 Undercranking 110
 Narrow Shutter 112
 Hand-Cranking 115
 Reverse It 118
 Lighting 119
 God Is Your Gaffer 119
 Bounce It or Block It 121
 Eventually You May Need, Er, Lights 125

 CHAPTER 4: Effects 131
 Special Effects vs. Visual Effects 132
 Realism, Schmealism 134
 Keep ’em Guessing 137
 Treat the Fake Like It’s Real 138
 Some Effects Basics 143
 Reference Is God 143
 Matching Cameras 144
 Matching Lighting 154
 The Blue Screen of Death 157
 Miniatures 163
 Scale 164
 Speed 164
 Hanging Foreground Miniatures 167
 Cleveland for Paris 171
 Matte Paintings for Nonpainters 171
 Copy Paste 172
 Virtual Worlds 173
 POV Shots 174
 Guns Guns Guns! 175
 A Little About Real Guns 175
 The Electric Gun On the included DVD
 What Guns Do 176
 Blank-Firing Replicas 176
 Toys & BB Guns 177
 Digital Ordnance 183
 Handling the Guns, Handling the Gun Handlers 189
 Guns Shoot Things 190
 Light Fuse and Get Away 191
 BB Guns 192
 Blood Hits 193
 Squib That Which Is Squibable 194
 52 Card Pickup 194
 Digital Squibs 195
 Tinfoil Bullet Hits 199
 The (Nearly) Free Blood Hit 200
 Splitsville 201
 Stunts 203
 Avoid Killing Your Friends 203
 What Professionals? 205
 Cars 211

 CHAPTER 5: Editing 213
 Cut Like a Pro 214
 Who Shaves the Barber? 215
 Kill Your Babies 215
 Manufacturing Reality 216
 Everything Is Fair Game 217
 Invisible Cuts 218
 Pacing 228
 Do Over 228
 Sound and Music 229
 Locking Your Cut 230
 Prep the Effects 231
 The Top Ten Percent 233
 Getting a Handle 240
 Accounting 241

 CHAPTER 6: Onlining 243
 The Rules 244
 No Mastering in the NLE 246
 No Recompression 246
 No 8-Bit Processing 247
 Be a Pixel Purist 250
 Getting Your Movie into After Effects 251
 Color Correction 251
 Grade in Layers 253
 Not So Secondary Corrections 256
 Order of Operations 258
 Tools of the Trade 259
 Color Theory 278
 A Sample Sequence 298
 Output 307
 The Digital Master On the included DVD
 Boom. 307

 Index 309