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 Flash MX 2004 Certified Designer Study Guide
  

  Flash MX 2004 Certified Designer Study Guide by James English

  • Published by: MACROMEDIA PRESS
  • Author: James English
  • Page Count: 295
  • Group: FLASH MX 2004
  • ISBN: 0321223667 / 9780321223661
  • Published: Nov 2004

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Book Information and Description:

Flash MX 2004 Certified Designer Study Guide
With support for CSS, predefined Behaviors, Timeline effects, and more, Flash MX 2004 is a must-have program for your Web design toolbox. Equally essential is the Macromedia certification that proves to your clients that you have the skills to use it effectively! This comprehensive yet easily digestible study guide represents the surest route to getting that seal of approval! Designed specifically to simplify preparation for Macromedia's certification exam (and organized like the exam itself), this volume offers everything intermediate and advanced Flash designers need to know to prove their Flash chops. You'll learn how to identify requirements as well as how to design, construct, and optimize Flash animations with maximum efficiency. Best of all, this essential information is conveyed in clear, direct language complimented by well-explained code examples, loads of sample questions, and plenty of graphics. Also included are extensive notes, tips, and cautions, and the companion Web site provides tips, reading material, and sample tests to help you gauge your exam readiness.

CONTENTS:

Introduction.

I. THE BASICS OF FLASH MX 2004.

1. The Interface.

2. Flash MX 2004 Anatomy.

II. ARTWORK, TEXT, AND ORGANIZATION.

3. Organizational Tools And Where to Find Them.

4. Layers and the Timeline.

5. Flash MX 2004 Vector Drawing Tools.

6. Using Artwork Created Elsewhere.

7. Using Text.

8. Breaking a Project Up.

III. SYMBOLS IN DEPTH.

9. Graphic Symbols.

10. Button Symbols.

11. The Movie Clip Symbol.

12. Using Symbols.

IV. ANIMATION.

13. Animation Basics.

14. Motion Tweening.

15. Shape Tweening.

16. Timeline Effects.

V. COMPONENTS.

17. Components explained.

18. using Components.

VI. SOUND AND VIDEO.

19. Sound.

20. Video.

VII. ACTIONSCRIPT AND BEHAVIORS.

21. The Behaviors Panel.

22. The ActionScript Panel.

23. The Basics of ActionScript.

24. Events.

25. Variables.

26. Functions.

27. Objects, Methods, and Properties.

VIII. OPTIMIZATION FOR WEB DELIEVERY.

28. Ways to Optimize your Flash Application.

29. Changing Sound Properties.

30. Roundtrip Editing with Fireworks.

31. Techniques for Sound and Video.

IX. PUBLISHING.

32. Publish Settings.

33. Publishing.

34. Exporting Assets.

35. Flash Player Detection.

X. APPENDIX.

Appendix A. Answers.

Index.

 

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