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Virtual Vixens: 3D Character Modeling and Scene Placement
Features software workshops for 3ds Max, Maya, CINEMA 4D, Lightwave, and Softimage XSI.
Hot, hotter, hottest. See how todays leading modeling artists create 3D characters that sizzle and get the techniques youll need to create your own virtual vixens.
Steven Stahlberg, Liam Kemp, Marco Patrito, and Sze Jones from Blur Studio are
just a few of the 3D artists who share their secrets for making the fantasy females you wish were real. Youll get their personal stories, insights into the profession, and new ways to conceive and construct your own 3D characters.
Then, seven hands-on workshops demonstrate the complete work cycle of modeling 3D characters to bring your own fantasies to lifefrom making the first sketch and preparing the template to modeling and texturing characters and lighting and rendering. You can use the techniques with any of the major software tools including 3ds Max, Lightwave, Softimage XSI, Maya, or Cinema 4D. Since the workshops dont use any previously made objects, youll get to start from scratch with your imagination as the only limit.
Participants:
Andrea Bertaccini
Max Edwin Wahyudi
Sze Jones
Liam Kemp
Arndt von Koenigsmarck
K. C. Lee
Daniel Moreno Diaz
Marco Patrito
Steven Stahlberg
Francois de Swardt
* Tutorials suitable for 3ds Max, Lightwave, Softimage XSI, Maya, and CINEMA 4D
* An artists' gallery of top-flight 3D artists
* Interviews revealing artists' techniques and inspirations
CONTENTS:
Renowned 3D Artists present their work: Steven Stahlberg, Marco Patrito, Daniel Moreno Diz, Andrea Bertaccini, Sze Jones, Liam Kemp, Francois de Swardt, Max Edwin Wahyudi, K. C. Lee; From Head to Toe: Workshops for Modeling Virtual Characters: Creating and Preparing Templates, The Human Eye, Modeling the Head, Modeling the Hands, Texturing and Lighting, Clothes and Hair, Modeling the Female Body
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