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 Learning 3ds Max 2008 Foundation Book/DVD Package
  

  Learning 3ds Max 2008 Foundation Book/DVD Package by Autodesk

  • Published by: FOCAL PRESS
  • Author: Autodesk
  • Page Count: 475
  • Group: 3D STUDIO
  • ISBN: 0240809270/9780240809274
  • Published: Nov 2007

Our Price: 20.29
Discount: 30%
RRP: 28.99 

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Book Information and Description:

Learning 3ds Max 2008 Foundation Book/DVD Package
Learning Autodesk 3ds Max 2008 | Foundation is your shortcut to learning 3ds Max quickly and effectively. Youll get hands-on experience with the key tools and techniques through easy-to-follow, step-by-step project-based lessons, while learning to model, animate, apply materials and render in both the games & design visualization pipelines. By the end of the book youll have a sense of the entire production process as you work on real-life production examples.

Whether youre a game artist or a graphic artist, Autodesk 3ds Max 2008 has the tools you need to succeed.

Game Artists will gain in-depth knowledge of the world-class Biped character animation toolset, unparalleled polygon modeling and texturing workflow.

Design Visualization Specialists such as architects, designers, and graphic artists, will gain the power to visually inform the design process through conceptual exploration, design validation and visual communication.

Bonus features included on DVD:
 Link to a 30-day trial of Autodesk 3ds Max software
 Bonus short films and new software feature demos
 Autodesk 3ds Max hotkeys reference guide
 Free models from Turbo Squid worth $160
 Autodesk 3ds Max 2008

* An all-access pass to the production and teaching experience of Autodesks training experts

* Concept-driven lessons, fully illustrated in color, teach you the essentials of using 3ds Max 2008 so you can master the techniques of animation, modeling, materials, lighting and rendering

* DVD includes instructor led videos, support files and movies as well as interviews with contributing artists and FREE models from Turbo Squid worth US $160!

With this official Autodesk training guide, you will also:
 Learn about the user interface (UI) and work in 3D space
 Learn about animation basics and key frame animation
 Character modeling with editable poly
 Create rigs with biped
 Make morph targets with paint tools
 Learn about unwrapping UVs
 Learn about motion mixer workflow
 Understand & animate cameras
 Learn about light types and advanced lighting techniques
 Rendering Techniques & Tools (mental ray & Render Effect)

CONTENTS:

Getting Started; User Interface; Creating Objects; Files and Objects ;Transform Tools; Modifiers; Modeling; Low-Poly Modeling; Shapes; Using Compound Objects; Animation; Animation Basics; Hierarchies; Character Animation with Biped; Materials and Mapping; Intro to Materials; Using Maps: Mapping Coordinates; Rendering; Cameras; Basic Lighting; Global Illumination; Rendering the Scene; 3d Compositing; 2D to 3D