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 The Focal Easy Guide to Macromedia Flash 8
  

  The Focal Easy Guide to Macromedia Flash 8 by Birgitta Hosea

  • Published by: FOCAL PRESS
  • Author: Birgitta Hosea
  • Page Count: 250
  • Group: FLASH 8 PROFESSIONAL
  • ISBN: 0240519981/9780240519982
  • Published: Feb 2006

Our Price: 12.95
Discount: 19%
RRP: 15.99 

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Book Information and Description:

The Focal Easy Guide to Macromedia Flash 8
If you need to get to grips fast with creating interactive graphics and animation in Flash - then look no further! Whether you are a new user or a professional, this highly visual book is all you need to get up and running with the latest powerful upgrade - Macromedia Flash 8.

Birgitta Hosea breaks down the software into its main components and offers simple, visual step-by-step instructions to explain the fundamental practical techniques you need to create finished projects. The accessible style and structure lets you dip in and out when working on a project, or work straight through to explore more of the programs capabilities and develop your skills.

Written by a designer for designers The Focal Easy Guide to Macromedia Flash 8 offers a thorough coverage of the basic features of Flash, without going into in-depth coding with ActionScript.

Birgitta Hosea is a motion graphics artist and Course Director of the London Animation Studio at Central Saint Martins College of Art and Design. Her experience ranges from designing moving branding to art directing pop promos and short films.

A Volume in The Focal Easy Guide Series.

The Focal Easy Guide series:
 Starting working with new software immediately regardless of your level
 Achieve professional results, learn practical skills from industry experts
 Focused, user-friendly coverage of the key tools you need to know

*If you need to get up and running fast with creating interactive graphics and animation in Flash - then look no further!
*Offers a thorough coverage of the basic features of Flash, without going into in-depth coding with ActionScript
*Dip in and out of the book when working on a project, or work straight through to explore more of the program's capabilities

Introduction; Interface; Vector Drawing; Selecting and Modifying; Importing Images; Layers, Symbols and Keyframes; Animation; More Animation Techniques; Further Animation Techniques; Sound; Video; Designing for Cross-media; Putting Flash on the Web; Cross-media Publishing; Resources