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 Understanding Flash 8 ActionScript 2
  

  Understanding Flash 8 ActionScript 2 by Andrew Rapo ; Alex Michael

  • Published by: FOCAL PRESS
  • Author: Andrew Rapo ; Alex Michael
  • Page Count: 300
  • Group: FLASH 8 ACTIONSCRIPT
  • ISBN: 0240519914 / 9780240519913
  • Published: Mar 2006

Our Price: 14.69
Discount: 30%
RRP: 20.99 

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Book Information and Description:

Understanding Flash 8 ActionScript 2
Andrew Rapo and Alex Michael explain all the important programming concepts from a designer's point of view, making them completely accessible to non-programmers. Completely revised and rewritten this second edition will help you develop professional ActionScript 2 applications, and communicate knowledgably about current, Object Oriented ActionScript 2 techniques.

Divided into four sections to take you from novice to professional results:

* Flash Fundamentals: Introduces the Flash authoring environment and basic core Flash concepts.
* ActionScript 2 Fundamentals: Explains basic programming concepts and terminology, and shows how ActionScript 2 classes are constructed and used.
* Built-in Classes: Describes the built-in ActionScript classes that are available for use in applications, including the MovieClip class, Key class, Sound class, etc.
* Using ActionScript to Build a Game: Describes the development process for creating a complex Flash application and presents commercial-quality game coding examples.

* Benefit from explanations and examples of why and how ActionScript can simplify Flash production and expand your design potential

* Learn all the basics of strong scripting skills to produce professional results

* Example code is available and ready to use with either Flash MX 2004 or Flash 8 - at www.rapo.org/as2book

CONTENTS:

Flash Fundamentals; ActionScript 2.0 Fundamentals; Built-in Classes; Using ActionScript To Build A Game - Astro Sweeper; Appendix A - ActionScript Terminology; Appendix B - Key Codes

 

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