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UNIX Systems Programming: Communication & Concurrency 2nd Edition
The Second Edition of a UNIX programming classic that shows how to design complex software to get the best from the UNIX operating system! Unix Systems Programming: Communication, Concurrency and Threads, 2/e, by Kay Robbins and Steve Robbins!
Learn UNIX essentials with a concentration on communication, concurrency, and multithreading techniques!
Full
of ideas on how to design and implement good software along with unique projects throughout!
Excellent companion to Stevens Advanced UNIX System Programming!
Table of contents :
. FUNDAMENTALS.
1. Technologys Impact on Programs.
2. Programs, Processes and Threads.
3. Processes in UNIX.
4. UNIX I/O.
5. Files and Directories.
6. UNIX Special Files.
7. Project: The Token Ring.
8. Signals.
II. ASYNCHRONOUS EVENTS.
9. Times and Timers.
10. Project: Virtual Timers.
11. Project: Cracking Shells.
III. CONCURRENCY.
12. POSIX Threads.
13. Thread Synchronization.
14. Critical Sections and Semaphores.
15. POSIX IPC.
16. Project: Producer Consumer Synchronization.
17. Project: The Not Too Parallel Virtual Machine.
IV. COMMUNICATION.
18. Connection-Oriented Communication.
19. Project: WWWRedirection.
20. Connectionless Communication and Multicast.
21. Project: Internet Radio.
22. Project: Server Performance.
APPENDICES.
Appendix A. UNIX Fundamentals.
Appendix B. Restart Library.
Appendix C. UICI Implementation.
Appendix D. Logging Functions.
Appendix E. POSIX Extensions.
Bibliography.
Program Index.
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