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How to do Everything with Flash 8
Beginning and intermediate Macromedia Flash users will learn how to create and publish rich, interactive content and applications including motion graphics, movies, sound files, and presentations. Fully updated to cover all the new and existing features of Flash, this easy-to-follow book includes step-by-step exercises to help readers build their knowledge
and get an inside look at Flash techniques.
Contents:
Part I - Learn the Building Blocks of Flash
Chapter 1: Examine the Dynamic Features of Flash MX
Chapter 2: Get to Know the Flash Interface
Part II - Add Graphic Elements to Your Flash Movies
Chapter 3: Incorporate Graphic Objects Into Your Movies
Chapter 4: Design with Text
Chapter 5: Manipulate Graphics and Text
Chapter 6: Use Graphic Symbols, Instances, and Libraries
Chapter 7: Add Pictures and Sound to Your Movies
Part III - Lay the Groundwork for Flash Interactivity
Chapter 8: Learn the Basics of Flash Animation
Chapter 9: Incorporate Motion Tweening into Your Design
Chapter 10: Use Shape Tweening to Animate
Chapter 11: Grasp the Concept Behind Buttons and Movie Clips
Part IV - Lay the Groundwork for ActionScript
Chapter 12: Use ActionScript to Create Simple Interactivity
Chapter 13: ActionScript in Complex Interactions
Part V - Move Full-Throttle into ActionScript
Chapter 14: Creative Programming in ActionScript
Chapter 15: Experiment with More Complex ActionScript
Chapter 16: Test and Publish Your Flash Movies
APPENDIX A: FLASH RESOURCES GUIDE
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