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 Maya 8: The Complete Reference Book/DVD Package
  

  Maya 8: The Complete Reference Book/DVD Package by Tom Meade ; Shinsaku Arima

  • Published by: OSBORNE/MCGRAW
  • Author: Tom Meade ; Shinsaku Arima
  • Page Count: 691
  • Group: MAYA
  • ISBN: 0071485961/9780071485968
  • Published: Jun 2007

Our Price: 28.49
Discount: 25%
RRP: 37.99 

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Book Information and Description:

Maya 8: The Complete Reference Book/DVD Package
Written by the Maya experts who create special effects for today's blockbuster movies

Here is a thorough update of our critically acclaimed Maya 6 book, complete with spectacular new examples and tutorials on the new features in Maya 8. In this book, special-effects gurus explain how to use this state-of-the-art software to produce brilliant, believable content for film and TV, video games, Web design, and print.

Maya 8:The Complete Reference explains the entire production pipeline from easy-to-follow tutorials that will help you master modeling, texturing, animation, rendering, postproduction, and much more.

CONTENTS:

Part I: Introduction to Maya

Chapter 1: Core Concepts

Chapter 2: The Maya User Interface

Part II: Modeling

Chapter 3: Polygonal Modeling

Chapter 4: Organic Modeling

Chapter 5: Basic NURBS Modeling

Chapter 6: Advanced NURBS Modeling

Chapter 7: Preparing Models for Animation

Part III: Character Setup

Chapter 8: Deformers

Chapter 9: Joints and Skeletons

Chapter 10: Skinning and Advanced Deformations

Chapter 11: Connecting Attributes

Chapter 12: Character Controls

Chapter 13: MEL Scripting

Part IV: Animation

Chapter 14: Animation Basics

Chapter 15: Character Animation

Chapter 16: Animation Tools

Part V: Texturing, Lighting, and Rendering

Chapter 17: Texture Basics

Chapter 18: Texturing in Practice

Chapter 19: Painting a Maya

Chapter 20: Lights and Cameras

Chapter 21: Rendering

Part VI: Particles, Emitters, and Fields

Chapter 22: Particles and Fields

Chapter 23: Advanced Particle Systems and Effects

Chapter 24: Rigid and Soft Body Dynamics

Chapter 25: Maya Hair

Chapter 26: Maya Cloth

Part VII: Postproduction

Chapter 27: Rendering for Postproduction

Chapter 28: Compositing in Postproduction

INDEX